Version 2.1.4 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. This is a small update improving the compatibility with Unity 2019.1 and some minor fixes.
This update contains the following:
- Added the smoothed bones back to the locomotion controller to fix IK jitter. For humanoid characters you should add the following bones to the Ultimate Character Locomotion -> Smoothed Bones field:
- Spine
- Chest
- Neck
- Head
- Left Shoulder
- Left Upper Arm
- Left Forearm
- Left Hand
- Right Shoulder
- Right Upper Arm
- Right Forearm
- Right Hand
- Improved when the attributes are checked/modified by the abilities
- Fixed the character from being teleported when setting a platform manually while not grounded
- Fixed items from using the root motion position in 2019.1
- Fixed knife and katana attack 1 from replaying too many times
- Fixed in air melee use from getting stuck in some cases after the character has grounded
- Fixed sword attack 2 animation transition and replaced the crouch attack
- Fixed the First Person View Type from needing a second camera
- The following integrations were updated:
- Behavior Designer
- Final IK
- UMA