The latest version of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from a version prior to version 3.3 first remove the entire /Assets/Opsive directory (remember to backup!).
This version contains the following:
- Added an option to disable the player input when the UnityInputSystem component is disabled.
- Fixed Unity 6.3 warnings.
- Fixed PickupItem from being picked up twice when an object has already been picked up.
- RPG View Type improvements.
- CrosshairsMonitor will use the cursor lock state instead of the visible state to determine if it should move with the cursor.
- Fixed AlignToGround from not stopping when the stop direction is non-zero and the ability is force stopped.
- Fixed frag grenade from not being set to the correct layer/parent when switching perspectives.
- Replaced calls to UnityEngine.Time.time/deltaTime/timeScale with TimeUtility.Time/DeltaTime/TimeScale allowing for custom timing by implementing TimeManagerBase.