Version 2.0.10 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:
- Added BehaviorTree.FindTaskAdded the panel swap button to the top panel.
- Added tooltips to more icons.
- Deprecated SelectableNodeAttribute as it is no longer needed
- Fixed the graph window from selecting unloaded objects in a separate scene.
- Fixed EventBranches sample scene from not using the updated event variable.
- Fixed SharedVariables from not updating in the editor when assigning a new array value.
- Fixed dynamic SharedVariable from not being able to be assigned within the TaskDelegate.
- Fixed undo/redo from not always reverting the node values.
- Fixed serializer from not keeping the assigned value for new fields.
- Fixed subgraph variables from not being reinstantiated with domain reload disabled.
- Fixed Selector, Random Selector, and Random Sequence tasks from not cloning the Abort Type.