Version 2.0.10 of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This update contains the following:

  • Added BehaviorTree.FindTaskAdded the panel swap button to the top panel.
  • Added tooltips to more icons.
  • Deprecated SelectableNodeAttribute as it is no longer needed
  • Fixed the graph window from selecting unloaded objects in a separate scene.
  • Fixed EventBranches sample scene from not using the updated event variable.
  • Fixed SharedVariables from not updating in the editor when assigning a new array value.
  • Fixed dynamic SharedVariable from not being able to be assigned within the TaskDelegate.
  • Fixed undo/redo from not always reverting the node values.
  • Fixed serializer from not keeping the assigned value for new fields.
  • Fixed subgraph variables from not being reinstantiated with domain reload disabled.
  • Fixed Selector, Random Selector, and Random Sequence tasks from not cloning the Abort Type.