Version 1.6 of the Movement Pack is making its way to the Opsive Store and the Asset Store. This update requires version 1.7.6+ of Behavior Designer. Some variable names and types were changed for the detection tasks so after updating ensure your tasks contain the correct variable value. As a result of this ensure you have backed up before updating.
This version contains the following changes:
- Added a DetectionMode enum to Can See Object, Can Hear Object, and Within Distance.
- Updated the variable naming convention.
- Switched to a SharedLayerMask and SharedHumanBodyBones for the detection tasks.
- Use the GUID version of the TaskIcon attribute.
- Updated the following integrations:
- A* Pathfinding Project