Version 1.2.10 of the Ultimate Inventory System is making its way to the Opsive Store and the Asset Store. Ensure you update by following the Version 1.2 Update Guide if you are coming from a version prior to version 1.2.
This version contains the following:
- Added a new component for calling ItemActions by name instead of just by index “NameItemActionHandler”.
- Added more events / callbacks for the Item Action Panel.
- Quality of life improvements by making more functions virtual.
- Added two new feature scene: Shared Inventory Grid and Droppers.
- Added a partial success event to the Pickup component.
- Item User is now used as an easy way to get access to the Player Input component.
- Fixed exception within the Item View Slot Container caused by enabling “Enter Play Mode Settings” in the Unity project settings.
- Fixed the Item View SlotPanel To Tooltip component from not placing the tooltip when opening a panel for the first time.
- Added a Part Of Other Container Item View Item View module, allowing you to show that an Item is also part of another Item View Slot Container.
- The Inventory Mirror Hotbar can now monitor multiple Inventory Grid with he same grid ID.
- Improved the Dropper components allowing for more control over how the items are dropped.
- Fixed schemas from referencing assets within the demo scene.
- Moving / drop now takes into account the scroll offset of the Inventory Grid.