I guess it depends on what you mean by right approach, technically in theory? Maybe. But it's clear he's committed initially to something he's not remotely capable of delivering in practice, and rather than just say that, has led people on unduly.
In terms of what it means for UCC, my biggest concern is that we're really back to square one with it - nowhere near getting Netcode support for it, and with an increasing number of other character controllers supporting Netcode out there, it's getting hard to justify sticking with UCC, which is a shame.
If I'm honest I'd love nothing more than to see you folks at Opsive just bite the bullet and focus on first party Netcode support. I appreciate you have your own priorities which you no doubt determine from feedback you solicit more broadly than just anecdotes from people like myself, but personally for me, lack of Netcode integration is really the single most glaring gap in UCC's functionality right now. This asset gave some hope that might be resolved, but it's clear now this asset has zero chance of being a path to getting Netcode support in UCC.
In terms of what it means for UCC, my biggest concern is that we're really back to square one with it - nowhere near getting Netcode support for it, and with an increasing number of other character controllers supporting Netcode out there, it's getting hard to justify sticking with UCC, which is a shame.
If I'm honest I'd love nothing more than to see you folks at Opsive just bite the bullet and focus on first party Netcode support. I appreciate you have your own priorities which you no doubt determine from feedback you solicit more broadly than just anecdotes from people like myself, but personally for me, lack of Netcode integration is really the single most glaring gap in UCC's functionality right now. This asset gave some hope that might be resolved, but it's clear now this asset has zero chance of being a path to getting Netcode support in UCC.