Very fast agents

Hi,
Kindly, I finished working on the agents after changing the death match code to make it fit my game's logic. And everything is working fine except:
The agents are very fast, I even moved the riffles from their inventory, and they only use a pistol, but still so fast shooting and moving.
Although, I changed the difficulty level to easy.

Is this speed related to decision behavior tree? or there are other attributes to change like Navmesh agent’s attributes?

Thanks in advance.
 
The speed of the agents are set on the Ultimate Character Locomotion component. You may also have a multiplier set on the animator which would increase the speed.
 
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