developer21
Member
Hi,
Kindly, I finished working on the agents after changing the death match code to make it fit my game's logic. And everything is working fine except:
The agents are very fast, I even moved the riffles from their inventory, and they only use a pistol, but still so fast shooting and moving.
Although, I changed the difficulty level to easy.
Is this speed related to decision behavior tree? or there are other attributes to change like Navmesh agent’s attributes?
Thanks in advance.
Kindly, I finished working on the agents after changing the death match code to make it fit my game's logic. And everything is working fine except:
The agents are very fast, I even moved the riffles from their inventory, and they only use a pistol, but still so fast shooting and moving.
Although, I changed the difficulty level to easy.
Is this speed related to decision behavior tree? or there are other attributes to change like Navmesh agent’s attributes?
Thanks in advance.