Has there been any change with extending custom abilities with version 3? I am attempting to create my own Roll ability. I have the ability class and have it successfully associated with a key press in the new input system. Through debug statements I can see it going through the motions of starting the ability (attempting to trace the path similar to the included Jump ability). However, the animation never plays and I am seeing that it never gets added to the ActiveAbilities array for the AnimatorMonitor to Set the ability index. I followed the video in the documentation for the crawl ability. The roll works as expected when I set it to a trigger similar to the video but, it does not work when I set it to button down (similar to jump).