Cheo
Active member
Hello, I'm trying to use the demo Bow weapon on a UCC character using Behavior Designer. He's following a simple branch starting with Wait, then Start Stop Use to activate his Use ability, then another Wait, and then another Start Stop Use to stop the Use ability. However that only makes him start aiming and charging, but he does not release the arrow. Here are the debug elements in Shootable Action when Idle and when using the weapon :


As you can see, Is Charging is still marked as "is not charging" when using the bow, and only Item Use State and Use Ability Active change. I should also mention that the bow charging sound effect is being played.
It is also worth mentioning that when using a player character and setting the start type to manual and then disabling the ability, the same thing happens. Am I missing something or is the Charged trigger totally relying on input ? Thanks in advance.


As you can see, Is Charging is still marked as "is not charging" when using the bow, and only Item Use State and Use Ability Active change. I should also mention that the bow charging sound effect is being played.
It is also worth mentioning that when using a player character and setting the start type to manual and then disabling the ability, the same thing happens. Am I missing something or is the Charged trigger totally relying on input ? Thanks in advance.