Third-Person Point&Click Waypoints

sirblacksoul

New member
As the Ultimate Character Controller already has a flexible pooling system, etc. maybe it would be a great addition to have a waypoint capability for the 3rd Person p&c ability to support waypoints with a set-able amount of different locations and a configurable Input Binding for adding waypoints (like if shift is selected and a new location is selected add to list, otherwise destroy current waypoints and move to most current location)
 
I try to keep the scope to being directly related to the character/item system and this is likely a bit outside that scope. For this situation I would create a new script which keeps the list of waypoints and then moves the character to the next waypoint when they arrive at the current waypoint.
 
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