Good afternoon! For some reason, if the character is on the floor, they always start descending the ladder instead of climbing it. They move to the top using Move Towards. How can this be fixed? I’ve attached a video demonstrating the issue.
Additionally, under certain circumstances, the LadderClimb component loses its reference to the Ladder, resulting in Null Reference errors in every Update.
Another question: how can I enable the hands to always be visible in first-person mode, even if there are no items equipped?
Also, could you provide advice on how to make the character automatically climb a ladder without pressing an action button? As soon as they approach the ladder, the LadderClimb ability activates automatically. When they step away, the ability deactivates.
In a previous discussion, you mentioned there were bugs in the demo scene. Three months ago, you said these would be fixed in a new release. When can we expect the release?
Additionally, under certain circumstances, the LadderClimb component loses its reference to the Ladder, resulting in Null Reference errors in every Update.
Another question: how can I enable the hands to always be visible in first-person mode, even if there are no items equipped?
Also, could you provide advice on how to make the character automatically climb a ladder without pressing an action button? As soon as they approach the ladder, the LadderClimb ability activates automatically. When they step away, the ability deactivates.
In a previous discussion, you mentioned there were bugs in the demo scene. Three months ago, you said these would be fixed in a new release. When can we expect the release?