I have a number of simple UIS pickup items around my level (similar to the integration demo pickups). I’m using the UIS save system on the Player and it is correctly saving and restoring whatever the player picks up. However when I load the game the pickup items currently have their initial state, whether or not they were picked up by the player. I haven’t done anything to them to save/load proper state. What’s the best approach to properly saving/loading their state (e.g. untouched or already picked up and disabled). Can I just add a UIS saver to them or do I need to do something more?