Saving Pickup Status

corb555

New member
I have a number of simple UIS pickup items around my level (similar to the integration demo pickups). I’m using the UIS save system on the Player and it is correctly saving and restoring whatever the player picks up. However when I load the game the pickup items currently have their initial state, whether or not they were picked up by the player. I haven’t done anything to them to save/load proper state. What’s the best approach to properly saving/loading their state (e.g. untouched or already picked up and disabled). Can I just add a UIS saver to them or do I need to do something more?
 
Thanks. Seems pretty straightforward. I just want to save whether the pickup item should be enabled or disabled based on whether its already been picked up. Just wanted to make sure I wasn't re-inventing the wheel.
 
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