I try to enlarge the Min and Max button in the prefab of Quantity Picker Panel of RPG schema,
the Max button works well, but the Min button didn't, it seems still response to a much smaller area than its visual size.
Where I did wrong?
Probably some invisible image is infront blocking the raycast. You can check the Unity EventSystem inspector to know what the mouse is hovering and clicking, that will give you a good idea of what is blocking the UI raycast