Projectiles are fired in character movement direction

polonel

Member
After upgrading to 2.2.6, projectiles are fired in the direction of the character's movement. I tested this with a fresh project in the Demo Scene where I assigned the "Arrow" projectile to the AssultRifle and slowed down its Velocity. If the character is standing still the projectile is fired straight. If the character is aiming and strafing to the right or left you can see the projectile firing in the direction of the movement.

I tested the same weapon setup on my project backup on 2.2.5 and the character movement did not affect the projectile direction.

gif for ref
 

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Thanks for the heads up. I'll take a closer look at this and let you know what I find out.
 
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