Hello,
I have two issues you may be able to help me with. Both of them are reproducible in any grid, for example in the minimalist inventory grid feature demo.
1. When opening an inventory the first item gets selected immediately. How can I change it that no item is selected by default?
2. If no item is selected and the player presses 'Space', 'Enter' or 'Left-Click' the last selected item will get selected. Even if the mouse is way out of bounds of the inventory and no matter which item was last selected (you can select the middle item and carefully use the gaps between items to 'get out' and a click outside will reselect the middle one).
I have ideas how to fix this but I'm not familiar with the codebase. I bought the UIS just recently.
Yours sincerely
I have two issues you may be able to help me with. Both of them are reproducible in any grid, for example in the minimalist inventory grid feature demo.
1. When opening an inventory the first item gets selected immediately. How can I change it that no item is selected by default?
2. If no item is selected and the player presses 'Space', 'Enter' or 'Left-Click' the last selected item will get selected. Even if the mouse is way out of bounds of the inventory and no matter which item was last selected (you can select the middle item and carefully use the gaps between items to 'get out' and a click outside will reselect the middle one).
I have ideas how to fix this but I'm not familiar with the codebase. I bought the UIS just recently.
Yours sincerely