Pistol Configuration - it won't fire.

Lucidus

New member
Hi! I created a pistol using default profile for pistol. However, when i try to shoot it plays dry fire audio. I disabled all animator events in favour of delays but it won't work either. Here are the weapon settings:
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Does your character definitely have enough of the "Gun Ammo" item in its inventory? Does anything change if you reduce the "Fire Count" to 1?
 
Hm what have you got the Clip Size (under "Reload") set to? Are you seeing any warning/error messages? Are you using a custom animation for the firing? If you "Log Events" on the AnimatorMonitor component, do you see the "OnAnimatorItemUse" event being called as expected?

These are all kind of shots in the dark really as I can't see anything wrong with your setup. What version of UCC are you on? If you can't figure it out, you could DM me a repro project and I can take a closer look at your case.
 
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