StateOfArtGameStudio
New member
Hello,
I am working with pathfinding AI. I try to control when it is enabled or disabled, so I disable it on every movement task OnEnd. I was trying to perform some interrupts to control my AI. Basically it shoud go home after certain maximum range was reached.
I noticed that my interupt first starts new task and only then runs OnEnd. How should I force to OnEnd to be run first, and only then start new node?
Cheers
Konrad
I am working with pathfinding AI. I try to control when it is enabled or disabled, so I disable it on every movement task OnEnd. I was trying to perform some interrupts to control my AI. Basically it shoud go home after certain maximum range was reached.
I noticed that my interupt first starts new task and only then runs OnEnd. How should I force to OnEnd to be run first, and only then start new node?
Cheers
Konrad