Pietrofonix
New member
Hi guys, I would like to know if there's a way to hide the local variables from the Behavior Tree component. Maybe like the "HideInInspector" property that makes a public variable invisible in the inspector. I need this because not al the variables have to be editable in the inspector. If another one has to modify some properties of the NPC, I don't want that he is also able to see the variables that should not be touched.
Thank you for your time
Thank you for your time