What are you wanting to change? Preventing the agent from seeing the player or the attack hitting the player? Are you using our character controller? What task is determining that the agent can be seen?
What are you wanting to change? Preventing the agent from seeing the player or the attack hitting the player? Are you using our character controller? What task is determining that the agent can be seen?
Thank you,
I want the agent to attack the player, I don't use the character controller
I use search and within distance so the AI does work he finds it and attacks it the thing is when the player will crouch the ai will still attack but he will hit nothing because the player is crouching