Can you please change the Height parameter type from int to float in AnimatorMonitor class?
Reason: I try to add smooth transition between stand and crouch animations in my HeightChange ability variant. But using only int and no dumping is a little bit hard.
I had already modified this while I was using v2 of UCC and everything worked well.
In animator this parameter is float anyway.
Reason: I try to add smooth transition between stand and crouch animations in my HeightChange ability variant. But using only int and no dumping is a little bit hard.
I had already modified this while I was using v2 of UCC and everything worked well.
In animator this parameter is float anyway.