Hi,
I was unable to work on it during 10 days, but I managed to get some improvements.
I followed your advice and I updated the CharacterLayerManager. It works really fine.
I double checked my own implementation of AnimatorMonitor. And I found out why it was not working properly.
I was using...
Thanks a lot for the update.
I'll look at the CharacterLayerManager.
I indeed created a class that does similar actions than PunAnimatorMonitor.
I'll check it again, I may have missed something.
I'll give an update soon.
Hi Justin,
I managed to synchronize the position and orientation, using PunCharacterTransform as a starting point. It works fine ;-)
I almost managed to sync animations regarding walking.
I have a threshold issue. When passing from walking state to idle state, sometimes the walking animation...
I everybody,
I'm trying to get UCC adapted to multiplayer, not with pun add-on, but with Unet (and probably soon with Mirror I guess).
I implemented specific methods with specific implementations of INetworkInfo and INetworkCharacter.
I also followed a similar fashion than the one followed in...