Recent content by MidnightAleks

  1. M

    sync char

    Can someone clarify one thing: is the recommended network approach to disable the locomotion component on network characters and get the position from the sending client?
  2. M

    sync char

    Hi If I wanted to move a character on a client, how would I go about replicating the movement over the network? I was expecting to pass a vector and the controller would simply move according to it. The only obvious method is Move from UltimateCharacterLocomotion, I tried things like: But no...
  3. M

    InvalidOperationException: Avatar is not of type humanoid.

    Hello, Getting below error on play in fresh project demo scene on horse gameobject UCC 2.4.7 Unity 2022.1 b16
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