I created the link.xml file and preserved the UnityEngine.Collision type and it worked. The system was able to find the Default Constructor. Compiler had stripped away the Collision class from the build.
Hello Justin,
Been a long time. How should I import the runtime sources as you have mentioned because the minimum stripping level in Unity for IL2CPP is Low and we can't disable it.
Hello
I am getting below error when instantiating a prefab that contains Behaviour Tree in scripting backend il2cpp. It works fine for Mono. The error is observed in android only and not in the editor. I am using 2019.3.3 Unity editor
Thanks in advance.
MissingMethodException: Default...