Recent content by FMWFiremage

  1. FMWFiremage

    About the package of Ultimate Character Controller integration

    Did you enter your invoice number at the top of the page to unlock the download links?
  2. FMWFiremage

    URP issue - weapon not visible after switching to InvisibleShadowCastorUniversalRP

    @Vlaxep Have you added the URP integration from here? https://opsive.com/downloads/?pid=923
  3. FMWFiremage

    URP Set up

    @Dan The URP integration is here https://opsive.com/downloads/?pid=923 You need to enter your invoice number to get access to each integration link
  4. FMWFiremage

    How to Setup animator for an AI agent?

    From those errors you've not setup the required controller parameters. See 2 minutes 11 seconds in on the video I linked to above.
  5. FMWFiremage

    How to Setup animator for an AI agent?

    Have you gone through the documentation and example video that Justin has created, I found these really helpful when creating a new animator controller. I prefer to build one from scratch as there is a lot going on in the demo controller...
  6. FMWFiremage

    Characters array resized. For best performance increase the size of the Start Character Count variable

    Look in your scene hierarchy for the object called Game.
  7. FMWFiremage

    Throwing Accuracy

    Thanks, that's a good idea, I'll check that out
  8. FMWFiremage

    Throwing Accuracy

    I think I have come up with a viable solution for this, I've registered an event on the character to listen for OnItemStartUse and then get the ThrowableItem component from the used Item. I then do my Dexterity check and if failed add a Random Range to the X value of the Velocity setting to...
  9. FMWFiremage

    Throwing Accuracy

    Hi, I'm trying to come up with a good solution on changing the accuracy of a throw depending on a characters dexterity, the higher the dexterity the more accurate the throw will be and the distance it could be thrown depending on strength. I've got all my attributes set up on my character, I...
  10. FMWFiremage

    Help Setting up Item Pickup

    Have you tried increasing the size of the trigger collider on your pickup object, make sure it's bigger than the objects actual collider too.
  11. FMWFiremage

    UCC keeps unloading!

    I don't suppose you have Anti Virus that is removing Dlls or other files from your project?
  12. FMWFiremage

    Help Setting up Item Pickup

    Have you watched the video Justin has put together on picking up items?
  13. FMWFiremage

    Opsive Integration With New Input System

    Check this thread out, it might help http://www.opsive.com/forum/index.php?threads/new-input-system-integration.3015/
  14. FMWFiremage

    UMA

    You will need to make sure you have the UMA asset installed as well as the UMA integration https://assetstore.unity.com/packages/3d/characters/uma-2-unity-multipurpose-avatar-35611 If you don't need UMA in your project at the moment then you shouldn't install the integration.
  15. FMWFiremage

    'UMA' Integration Error

    Have you also imported UMA itself, not just the UCC UMA integration package?
Top