Editor Options by Feature
Ultimate Inventory System documents each customer-visible editor option with the data or workflow it changes. Use this page only to find the correct guide.
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- Editor Window covers manager selection, list search tokens, relationships, and safe deletion.
- New Database covers New, Duplicate, Generate C# script, and Replace Database Objects.
- Item Category, Item Definition, Crafting Category, Crafting Recipe, and Currency cover their respective row actions and relationships.
- Attributes covers Attribute right-click, cog, Move To, pre-evaluation, and removal commands.
- Import and Export covers module selection, CSV actions, and the CSV Export Module asset.
- UI Designer covers every feature tab, Create/Edit controls, documentation and hierarchy shortcuts, and target selection.
- Item Shape Grid covers the cell Set Anchor command.
- Item Collections covers Overflow Options and concrete Item Overflow Action assets.
- Inventory System Manager covers Scene, Character, Save, Input, UI, and pickup-template Setup actions.
Runtime component fields remain on the page for that component or workflow.