Use the Feel integration when entering a State should play one MMFeedback or an MMF Player feedback sequence.
Install the integration
- Download the current Feel integration from Opsive Downloads.
- Import
StateDesignerFeel.unitypackage. - Confirm Play Feedbacks appears in the State Palette.
What the integration adds
- Feedback Actions: Play Feedback, Play Feedbacks.
Build a first workflow
- Create and test one Feel feedback directly.
- Add Play Feedback or Play Feedbacks to the entering State.
- Use State Finished to continue after playback has been dispatched. Both Actions immediately return Finished; neither waits for the feedback to finish playing.
- If the next State must wait for playback to end, connect the feedback’s completion notification to a project event or variable and check that separately on the transition.
- Re-enter the State and confirm replay/reset behavior is intentional.