Product Guides
Choose the guide for the Opsive product you are working with. Each guide explains how to give Atlas the right context, request product-specific source, and test the result in Unity.
Choose your product
| Product | What the guide covers |
|---|---|
| Behavior Designer Pro | Explain behavior trees, generate custom tasks, and check task lifecycle behavior. |
| State Designer | Explain state machines and generate GameObject or ECS Actions and Conditions. |
| Ultimate Character Controller | Generate and test Version 3 abilities, including start, stop, cleanup, and character integration. |
Before you start
Install the supported product in your Unity project and verify access with the Opsive account that owns it. See Account and product access if a product is unavailable in Atlas.
Connect a model using Models and providers, then attach the tree, state machine, character, or relevant source described in your product guide. Review generated files and test them in a small scene before using them in your full project.