The latest version of Behavior Designer Pro is making its way to the Opsive Store and the Asset Store. This release changes the file structure so you must remove the Packages/com.opsive.behaviordesigner and Packages/com.opsive.graphdesigner packages before importing.

This update contains the following:

  • HasReceivedEvent/SendEvent actions/conditions will use the SharedVariable parameter type instead of the object parameter type.
  • Improved Unity 6.5 compatibility
  • Defer the UnitOptions assembly/type scan until first use.
  • Fixed baked Subtrees from not starting on multiple play starts.
  • Fix subtree reference selector from not reevaluating correctly.
  • Fix inherited watched field lookup.
  • Fix Behavior Designer hierarchy icon build compatibility.