Jono not Bono
Member
Hey everyone, so I've been creating a scene initially without a character controller. Just basically enjoying being creative and building an environment and now I want to use the UCC that I bought a while a go. The terrain I have created (which now has many 3D objects on top of it) is for some reason nowhere near XYZ position 0, 0 ,0 so when I create Nolan and have him as a game object, Nolan appears at 0, 0, 0. I can move him onto terrain but what I'm not understanding is, if I move him from 0, 0, 0 as I try out all of the steps to give him his weaponry, nothing will line up so I have to have him at 0, 0, 0 and therefore I have created a plane underneath him just so he doesn't fall into infinity and beyond.
I'm just wondering if there is a way to move him (so he's on terrain) and then as I create his demo abilities (weapons etc) not have to worry about moving him back to 0, 0, 0.
Hopefully this makes sense. Otherwise I guess I have to concentrate on sorting out all of weaponry etc and then once done, finally move him onto terrain.
Sorry if this is such a noob thing to ask but I am a beginner.
Many thanks
Jono
Something WIP I created yesterday for a bit of fun that needs Nolan to have a walk about in to test things!
I'm just wondering if there is a way to move him (so he's on terrain) and then as I create his demo abilities (weapons etc) not have to worry about moving him back to 0, 0, 0.
Hopefully this makes sense. Otherwise I guess I have to concentrate on sorting out all of weaponry etc and then once done, finally move him onto terrain.
Sorry if this is such a noob thing to ask but I am a beginner.
Many thanks
Jono
Something WIP I created yesterday for a bit of fun that needs Nolan to have a walk about in to test things!
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