What's a good way to do server side logic in the PUN multiplayer addon?

I realize this is a very open ended question, but is there a good way to do server side logic when using the Opsive Character Controller with the multiplayer addon?
 
This is more related to PUN rather than the add-on but you can pass messages just to the MasterClient with the PhotonVIew.RPC call. This will allow it only to run on the single master client instance.
 
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