What exactly does "Stop On Task End" do?

cfc

New member
In most of the Movement Pack tasks, such as Seek, there is a checkbox called "Stop On Task End." As far as I can tell, if this is left unticked, the Seek (or whatever) task never ends and just keeps trying to go forever. However, if it is checked, the character stops moving on that spot and will never move again, no matter what... As if its entire ability to move has been disabled.

I'm obviously using this wrong. Can someone explain exactly what it does and how it's intended to be used?
 
If this is enabled it will call NavMeshAgent.Stop when the task ends. This is useful if you want the agent to stop if the task is aborted.
 
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