Weapon aim IK not working with FinalIK

Junior_Djjr

New member
I was being using FinalIK integration with UCC v2 for months, but magically, I don't know how and when, the gun stopped being pointed in the direction I'm aiming (all IK is working, but the gun isn't pointing correctly up/down etc), and I have no idea how the UCC actually performs this movement so I can try to fix it. Remembering that I use v2.

I already tried to backup the scene file and checked the bridge script for changes, I have no idea what I did to stop it working, and I'm not at all sure if this has anything to do with FinalIK or not.

If you don't know how I can solve my problem, at least tell me how where and which file controls this, so I can check by myself.

Thanks.
 
I asked for something very simple, at least tell me where, which file or function does this control. You are able to answer me with a message shorter than this. In fact, there is a possibility that this may not have even changed in v3.
 
I am facing this issue too. The gun just pointed directly ahead. It can neither face up nor down. I guess maybe it is the problem of FinalIK? Did u updated it?
 
I think maybe it is because the item isn't set up correctly. I almost figure it out. The final IK bridge will auto use the item transform as aim transform.
 
On the AimIK component you can adjust the Axis and Pole Axis locations - this is what determines which direction the item faces:

 
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