Vault feature requires

Shanmukh

Member
1. setup vault for different heights
ex: when the player enters the room from the outside building, it requires more height to jump into the room.
this height is random because of the terrain.
2. Obstacle avoidance.
if there is any obstacle on another side of the vault. then player stuck in the object.
ex: dynamic Objects( vehicles, props, etc....)
it needs cancelation for the Action.
 
Thanks - I have made a note of both of those requests. Number 2 is going to be tough because what if the dynamic object appears behind the vaulting object while the character is in the middle of vaulting?
 
Thank you for implementing these features.
Number 2 is tough, but it's important. because if the player stuck in the Dynamic object, there is no way to get back.
 
when I can expect these features. if 2nd request(Obstacle avoidance) takes too long then, please add the First feature (setup vault for different heights) as soon as possible.
 
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