InvalidOperationException: Structural changes are not allowed while iterating over entities. Please use EntityCommandBuffer instead.
Unity.Entities.EntityDataAccess.CheckIsStructuralChange () (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/EntityDataAccess.cs:336)
Unity.Entities.EntityDataAccess.BeforeStructuralChange () (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/EntityDataAccess.cs:410)
Unity.Entities.EntityDataAccess.BeginStructuralChanges () (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/EntityDataAccess.cs:420)
Unity.Entities.EntityManager.RemoveComponent (Unity.Entities.Entity entity, Unity.Entities.ComponentType componentType) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/EntityManager.cs:2178)
Unity.Entities.EntityManager.RemoveComponent[T] (Unity.Entities.Entity entity) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/EntityManager.cs:2340)
Pathfinding.FollowerEntity.ToggleComponent[T] (Unity.Entities.Entity entity, System.Boolean enabled, System.Boolean mustExist) (at ./Packages/com.arongranberg.astar/Core/AI/FollowerEntity.cs:1404)
Pathfinding.FollowerEntity.set_updateRotation (System.Boolean value) (at ./Packages/com.arongranberg.astar/Core/AI/FollowerEntity.cs:1370)
Opsive.BehaviorDesigner.AddOns.MovementPack.Runtime.Tasks.AstarAIPathfinder.UpdateRotation (System.Boolean update) (at Assets/Opsive/BehaviorDesigner/Add-Ons/MovementPack/Integrations/AstarPathfindingProject/AstarAIPathfinder.cs:60)
Opsive.BehaviorDesigner.AddOns.MovementPack.Runtime.Tasks.AstarAIPathfinder.OnEnd () (at Assets/Opsive/BehaviorDesigner/Add-Ons/MovementPack/Integrations/AstarPathfindingProject/AstarAIPathfinder.cs:134)
Opsive.BehaviorDesigner.AddOns.MovementPack.Runtime.Tasks.MovementBase.OnEnd () (at Assets/Opsive/BehaviorDesigner/Add-Ons/MovementPack/Scripts/Tasks/MovementBase.cs:96)
Opsive.BehaviorDesigner.Runtime.Tasks.StackedTask.OnEnd () (at ./Packages/com.opsive.behaviordesigner/Runtime/Tasks/StackedTask.cs:266)
Opsive.BehaviorDesigner.Runtime.Systems.TaskObjectSystem.OnUpdate (Unity.Entities.SystemState& state) (at ./Packages/com.opsive.behaviordesigner/Runtime/Systems/TaskObjectSystem.cs:107)
Opsive.BehaviorDesigner.Runtime.Systems.TaskObjectSystem.__codegen__OnUpdate (System.IntPtr self, System.IntPtr state) (at <fddd6e200d1a49acb74d3603749d841c>:0)
Unity.Entities.SystemBaseRegistry+<>c__DisplayClass9_0.<SelectBurstFn>b__0 (System.IntPtr system, System.IntPtr state) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBaseRegistry.cs:249)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/Stubs/Unity/Debug.cs:17)
Unity.Entities.<>c__DisplayClass9_0:<SelectBurstFn>b__0(IntPtr, IntPtr) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBaseRegistry.cs:253)
Unity.Entities.UnmanagedUpdate_0000167D$BurstDirectCall:wrapper_native_indirect_0000013509AD6C48(IntPtr&, Void*)
Unity.Entities.UnmanagedUpdate_0000167D$BurstDirectCall:Invoke(Void*)
Unity.Entities.WorldUnmanagedImpl:UnmanagedUpdate(Void*)
Unity.Entities.WorldUnmanagedImpl:UpdateSystem(SystemHandle) (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/WorldUnmanaged.cs:891)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:717)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:681)
Opsive.BehaviorDesigner.Runtime.Groups.TraversalTaskSystemGroup:OnUpdate() (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/TaskSystemGroup.cs:33)
Unity.Entities.SystemBase:Update() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:723)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:681)
Opsive.BehaviorDesigner.Runtime.Groups.TraversalSystemGroup:OnUpdate() (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/TraversalSystemGroup.cs:43)
Unity.Entities.SystemBase:Update() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:723)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:681)
Opsive.BehaviorDesigner.Runtime.Groups.BehaviorTreeSystemGroup:OnUpdate() (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/BehaviorTreeSystemGroup.cs:59)
Unity.Entities.SystemBase:Update() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:723)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ComponentSystemGroup.cs:681)
Unity.Entities.SystemBase:Update() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/SystemBase.cs:418)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at ./Library/PackageCache/com.unity.entities@b749ad90954b/Unity.Entities/ScriptBehaviourUpdateOrder.cs:523)