Ultimate Steamworks Networking - Assets Project (Fish-Net, Mirror and Netcode)

Hello Sir, I got this forum link from Opsive Discord,
I am really interested in your add-on for multiplayer using mirror/netcode/fishnet
I am comfortable in any networking because i think all 3 are reliable.
Sir after reading chats in the forum i am still confused when can we use the add-on when and how can we have access to it?
Will it be released in unity asset store? If yes any idea when Sir.
I am honestly interested in the add-on and waiting for it :)
 
Hello Sir, I got this forum link from Opsive Discord,
I am really interested in your add-on for multiplayer using mirror/netcode/fishnet
I am comfortable in any networking because i think all 3 are reliable.
Sir after reading chats in the forum i am still confused when can we use the add-on when and how can we have access to it?
Will it be released in unity asset store? If yes any idea when Sir.
I am honestly interested in the add-on and waiting for it :)
Hi, how are you?
Yes in the AssetStore ?
I will try to do as soon as possible, for now I am working on the reconciliation of the Moving Platforms, Opsive is working on the Networking interface to which I will have to make compatibility changes with the Server Authority, then we will optimize all this.
 
Hi, how are you?
Yes in the AssetStore ?
I will try to do as soon as possible, for now I am working on the reconciliation of the Moving Platforms, Opsive is working on the Networking interface to which I will have to make compatibility changes with the Server Authority, then we will optimize all this.
WoW awesome Sir,

Any Idea how much sooner lol like 1 month 2 months 3 or more?:p
And are you on Discord, maybe you can make your server would really love to join it ?
 
WoW awesome Sir,

Any Idea how much sooner lol like 1 month 2 months 3 or more?:p
And are you on Discord, maybe you can make your server would really love to join it ?
I want to try to get it out before 2023 to be of service to a member of the community but I think it's going to be fair.
I have a discord server but I still haven't taken the time to configure it.

Thanks for your interest in my project :)
 
I want to try to get it out before 2023 to be of service to a member of the community but I think it's going to be fair.
I have a discord server but I still haven't taken the time to configure it.

Thanks for your interest in my project :)
I will love to join your server Sir :love:

WoW awesome so this month!
Great!
Really happy that you did it!
Thank you so much Sir! :)
 
Hope this isn't much of a distraction, but it might be nice to add built in support for this, I assume he will add Fishnet supoort soon: https://assetstore.unity.com/packages/tools/network/smooth-sync-96925#publisher
Not even sure what would be necessary, possibly just a demo scene? I've found it extremely easy to integrate into my projetcs.

It's not that simple because there is a system of Client-Side Prediction and Server Reconciliation, and so it would be necessary to add a deactivation on the LocalPlayer but if I work well you do not need it :unsure:
 
What is the status of Client-Side Prediction and Server Reconciliation?
✅ Jerks fixed.
✅ Crossed walls during reconciliation fixed.
✅ Support Move, Run, Jump.
✅ Support Terrain, Dynamic Gravity, Orbit Gravity.
✅ Support Teleport, Moving Platform.
✅ Moving Platform jerks fixed.
❌ Need INetworkCharacter interface for fixe correctly others abilities prediction.
 
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What is the status of Client-Side Prediction and Server Reconciliation?
✅ Support Move, Run, Jump.
✅ Support Terrain, Dynamic Gravity, Orbit Gravity.
✅ Support Teleport, Moving Platform.
✅ Support Moving Platform in Orbit Gravity.
✅ Support Fall.
❌ Need new INetworkCharacter interface for fixe correctly others abilities prediction.

What is the status of new INetworkCharacter interface?
⚠️ More details soon.

What is the status of new Objects folder?
⚠️ More details soon.
 
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Hi, how are you everyone?

I could be present on the Asset Store between the end of the month and the beginning of next month :)

What is the status of Ultimate Character Controller (v.3) integration?
✅ Host Mode and Server Authority Mode.
❌ Need to fixe Demo and write Documentation.
❌ Need try add Host Migration for Host Mode.
❌ Need integration for Uis.

What is the status of Client-Side Prediction and Server Reconciliation?
✅ Support Move, Run, Jump.
✅ Support Terrain, Dynamic Gravity, Orbit Gravity.
✅ Support Teleport, Moving Platform.
✅ Support Moving Platform in Orbit Gravity.
✅ Support Fall.
❌ Not support Drive, Ride and surely Move Toward.
❌ I'll see when it's all over for fixe correctly item abilities prediction if necessary.

What is the status of new INetworkCharacter interface?
✅ Received.
❌ Work in Progress...

What is the status of new Objects folder?
✅ Received.
❌ Not started.

What is the status of Ultimate Inventory System integration?
✅ Base Already Functional.
❌ Need to fixe all others Menu.
❌ Host Mode and Server Authority Mode.
❌ Need to fixe Demo and write Documentation.
❌ Need try add Host Migration for Host Mode.

What is the status of Behavior Designer integration?
✅ Base Already Functional.
❌ Host Mode and Server Authority Mode.
❌ Need to fixe Demo and write Documentation.
❌ Need try add Host Migration for Host Mode.
❌ Need integration for Ucc.
❌ Need integration for Uis.
 
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Uis need Host Mode only for Host Migration.
Bd need to be synchronized in Host Mode for Host Migration too.
As this is tricky when assigning the new Host.
 
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