Hi I am in the middle of porting from UCC2 to UCC3, and working with UIS and the UCC/UIS integration. I'm currently looking at the CharacterInventoryBridge class, and it looks like some functionality was removed such as the removal of the ammo item collections. Was there a reason for this approach? Just curious, as I am sub-classing CharacterInventoryBridge and am wondering if I should be re-adding it in my child class or I should be following some new design pattern since items were re-designed in UCC3?