UCC v3.2.0 , Agility Pack Error

gorman94

New member
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imported into fresh project, UCC Version 3.2.0 and agility pack, getting this error. how could i solve this ?

Many thanks,

Chris.
 
Version 3.2.1 is the latest, and make sure before you've updated that you have first completely removed the Opsive folder.
 
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ok so i deleted the opsive folder, updated to 3.2.1 with no issues, made quick character all good, no issues. improted the latest agility (CharacterControllerAgilityPack) and get the same error, the docs say "The Opsive/UltimateCharacterController/Demo folder is not imported. This directory is required from the character controllers in order for the Agility Pack demo scene to work correctly." how do i get that folder to import ?

will ineed to styart a new project again / delete everything opsive related and start again?

Many thanks

Chris.
 
View attachment 13746
View attachment 13747

ok so i deleted the opsive folder, updated to 3.2.1 with no issues, made quick character all good, no issues. improted the latest agility (CharacterControllerAgilityPack) and get the same error, the docs say "The Opsive/UltimateCharacterController/Demo folder is not imported. This directory is required from the character controllers in order for the Agility Pack demo scene to work correctly." how do i get that folder to import ?

will ineed to styart a new project again / delete everything opsive related and start again?

Many thanks

Chris.
You'll need to import the demo content via the manager. Since new update for "packages" setup... thats how itll be.
 
created fresh new project, imported latest UCC 3.2.1, imported sample assets via Character Manager > Setup > Import & also imported the sample project. then tested the demo, all good no issues. then imported CharacterControllerAgilityPack (latest DL)

Same Issues as before.

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It doesn't look like you are using the latest version of the Agility Pack. The Managers namespace moved to Opsive.Shared.Editor.Managers instead of Opsive.Shared.Editor.UIElements. Line 9 of AgilityAddOnInspector should be:

Code:
    using Opsive.Shared.Editor.Managers;

For this error you do not need to import the sample projects (that's only to run the demo scene).
 
For this error you do not need to import the sample projects (that's only to run the demo scene).
And have the demo character (well for at least my addons... and that was the least of it) as I found anyway when updating USC, UMP and Heli for it anyway.
 
And have the demo character (well for at least my addons... and that was the least of it) as I found anyway when updating USC, UMP and Heli for it anyway.
For the demo scenes it's definitely necessary, but in this case it's just a compiler error so there's not a chance to import the demo content yet.

@gorman94 - The Opsive Store was pointing to a wrong version of the file. It should be the correct updated version now. Thanks for the heads up!
 
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