Cheo
Active member
Hello, in both our project and in the integration demo scene, it is possible to have an item equipped after a switch when dragging it from the inventory grid into an equipment slot. When doing the opposite however, the smart exchange is performed but the new item in the equipment slot isn't equipped. The strange part is that unless I missed something, both Item View Drop Handlers seem to have the same Item Drop Action Set configuration with the CharacterEquipItemAction after both conditions. Here's a video as always to make sure everything is clear :
If the switch and equipping works one way, we'd logically expect them to work the other as well, so I hope you can help us with this, thanks.
If the switch and equipping works one way, we'd logically expect them to work the other as well, so I hope you can help us with this, thanks.