UCC and Unity 2020.1

Great to hear that it does work. I haven't used 2020.1 yet but am unable to support beta versions. Shortly before 2020.1 is released I'll ensure that it works (but it sounds like it does already).
 
The asset is working on 2020.1.0b13 but I get this warning
Found a duplicate curve binding in Controller "ThirdPersonControllerDemo" with the name "LegIndex". This may result in unexpected behaviour.
UnityEngine.GUIUtility:processEvent(Int32, IntPtr, Boolean&)

Which at the same times makes it not being able to view the transitions in the animator:
Animation transitions.JPG

It's probably a unity bug, but it's annoying not knowing when/if they'll fix it.
 
Just to follow up
It's this problem that appears as solved, but isn't, the workaround they provide is "you can open the Animation Controller externally (via a text editor) and change the m_ObjectHideFlags property for the affected states from 3 to 1".
 
This warning still appears in 2020.1.2f1 (as in the Jun 26 post above). I tried changing the m_ObjectHideFlags property from 3 to 1 and the warning still displays.
 
Top