Hi I'm having a bit of a issue changing scenes with UCC and Pun.
So I spawn my characters in one scene and they work fine. However when I'm done with that scene I'm trying to switch the scene for all players.
It's a simple box trigger that can be entered. Upon entering it sends a message to the master client and sets scenes to sync async and load the next scene.
The scene loads properly for all players but only the master client has a player clone instantiated.
Has anyone seen anything like this? I can provide the warning and error messages if needed.
So I spawn my characters in one scene and they work fine. However when I'm done with that scene I'm trying to switch the scene for all players.
It's a simple box trigger that can be entered. Upon entering it sends a message to the master client and sets scenes to sync async and load the next scene.
The scene loads properly for all players but only the master client has a player clone instantiated.
Has anyone seen anything like this? I can provide the warning and error messages if needed.