Tale Of A Wolf

i2eilly

New member
Introducing - Tale Of A Wolf


Hi Everyone,

I'm here to introduce my project 'Tale Of A Wolf'.


The game has been in development for around 6 months now (Using Opsive TPC) and I am hoping to complete the game December this year.
You take control of a young wolf named Ako.

*Enemy Grenadier
Born on the island of Sylvanna, you have learned much of the ways of the world from your father. However, there is still much to learn. Ako, a naive canine discovers this abruptly as he meets mankind for the first time and sees their wicked ways for himself.
*Take down Kill

You will have to survive the wildlands and reclaim the island to restore the natural balance of the diverse ecosytem on Sylvanna.
*Scent Vision - Preview

*A Stormy Night

If you would like to find out more please choose a link.
*If that is ok with you Justin - :) I will delete if not.

Steam:
Kickstarter:
Twitter:
Facebook:
Discord:
YouTube:
Thank you for your time !
 
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Justin

Administrator
Staff member
Awesome! Definitely looking forward to seeing this progress. One of the most popular games that was made with TPC 1 was The First Tree where you play as a fox so I would definitely take a look at that game for some inspiration.
 

i2eilly

New member
Thank you Justin, you helped me stick with the TPC and I am very grateful. You have made a high quality asset that has helped me focus on actually making my game! The First Tree is a major inspiration for me <3
 

i2eilly

New member
A little update.

The Kickstarter campaign is going really well and it is looking like I will be able to get a custom soundtrack for the game.

I have a few videos to share, the first, how snow will look in the game.


Secondly a preview of the fire mechanics currently in the game.



Any feedback would be appreciated so I can improve the game at these stages :)

Thank you.
 

i2eilly

New member
Small Update

The kickstarter campaign for the soundtrack, voice acting and a narrator has now successfully ended!

I have also been working on new features and a few end game bosses for the game.

They are still a work in progress, but here is a little sneak preview.

Electric Wolf - Based on Japense folflore - Raiju

Scent tracking - I still need to try and make this a little more complex, rather than just follow this trail :)

 

i2eilly

New member
I have been working on adding a scent tracking ability to Ako.


Still needs a lot of improvement, but the feedback so far has been postive
 

Justin

Administrator
Staff member
Looking good! Instead of having the tracking ability stop and wait for the wolf to catch up I wonder if it would be a more continuous experience if you always have the tracker n units in front of the character? If the character veers off course you would stop the tracker but as long as the character is following it then the tracker keeps moving.
 

i2eilly

New member
Hi Justin thank you for your insight, I am trying to find a way to make into a more puzzle styled ability. I'm working on it today and I will see if I can figure out how to make the trail only progess if you are on the correct track so to speak :)
 

i2eilly

New member
It has been a while since I posted here and the game is coming along slowly but surely!

Here is a look at how you can now rename your wolf pack, heal and release them from the menu.

 
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i2eilly

New member
Hey Everyone
:)


Here is an effort to make the world feel more alive, a military helicopter flyover - inspired by the RAF helicopters that fly over my house daily. The events will be triggered at random throughout the game.

 
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