Subtree Issues

Hi there! I was experimenting with Behavior Designer subtrees last night and ran into several issues. Everything worked fine when it was in a single graph, but once I transitioned to a subtree-based structure, things broke down. Specifically, in Play Mode, the runtime graph looks strange, displaying artifacts from nodes I’ve already deleted and didn't work at all. I'm using latest version.
 
Can you show an image of what you are referring to? Also, is this Behavior Designer or Behavior Designer Pro?
 
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