That would be part of the Detailed Description object.
These are MultiCurrencyView they should be displaying the icon you've set in the currency editor and the amount. Since it's not displaying anything I assume either there is an error in the project, or the Attribute holding the item price is not the one it expects.




Hello,Sorry for the delay, not sure why I was not notified of your reply.
What I meant is on the description object, you'll find a CurrencyItemView which looks for an attribute with the price.
You item price attribute is called "Price", but in the demo scenes we call it "BuyPrice" or "SellPrice".
The name of the attribute it look for is defined here, since you only have one price you can remove SellPrice and rename BuyPrice to Price and it should all work![]()

This is how the water item looksThat's very weird, it all looks good from the screenshot.
And you confirmed that you Water item also uses the same BuyPrice attribute right?
Make sure there's not some kind of hidden whitespace in either the attribute name or the field
Make sure you're not using some other database item by mistake

i got it semi working,That's very weird, it all looks good from the screenshot.
And you confirmed that you Water item also uses the same BuyPrice attribute right?
Make sure there's not some kind of hidden whitespace in either the attribute name or the field
Make sure you're not using some other database item by mistake

I got most of it working, but not sure how to fix this. These are instantiated.That's very weird, it all looks good from the screenshot.
And you confirmed that you Water item also uses the same BuyPrice attribute right?
Make sure there's not some kind of hidden whitespace in either the attribute name or the field
Make sure you're not using some other database item by mistake

That's weird.
The icon for the currency is set here:
View attachment 14611
Perhaps for some reason the prefab lost reference to the icon?
View attachment 14612
That's weird.
The icon for the currency is set here:
View attachment 14611
Perhaps for some reason the prefab lost reference to the icon?
View attachment 14612


