stop movement animation ability set degrees at which point its start

MarkusKer

Member
Hello,

i have a question,

i am using the stop movement animation ability and was wondering if i can make it more agressive. currently the movement onlz stops if the character is facing the wall completly. however it is possible that i can make the angle wider to start the ability. for example if the character is facing the wall in an 45 degrees angle?

Regards,
Markus
 
I like this suggestion - I wrote it down and hope to get it in within the next update or two :)
 
Just in case you want a suggestion, since i was going to do it anyway, you could have the character that is running into the wall at an angle adjust its input so it runs along the wall, whilst the wall is present, then resumes its input trajectory :)
 
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