Hi, Im trying to do something as simple as prevent the agent from respawning after i kill him, but i cant find where to do that? It seams like it should be as easy as set some value to respawn-time=0 or something.
Anyone knows where to do this?
Are you using the character controller or is your AI purely used with Behavior Designer? Behavior Designer doesn't have a concept of respawning unless you add it to your tree. The character controller is respawned with the Character Respawner component.
The Respawner component will respawn the object when the object dies or is destroyed. The object can either spawn at the current location, the starting . . .