Simple first person interactions (grab, throw, inspect Item)

Happycloud

New member
Hello,
I found the old post 'Simple first person interactions (grab, throw, inspect Item)'.
There was mentioned 'I would eventually like to include these abilities especially since UFPS 1 allowed you to grab/throw but I haven't had the chance to yet.'

Is there an easier way to grab and throw items/objects but not go for each new item the way to create a new one via item manage and Object Manager?

Looking forward to your reply.
 
For this situation you'd create a new ability called grab that plays a grabbing animation and reparents the object. In this situation you should not add the object to the inventory.
 
Thanks for your reply.
Atm I built the player without arms and body.

Before I made the post I tried to parent the object to an empty child under the main camera. Used playmaker actions, didn't create a new ability.
It kinda worked via 'button pressed' but the grabbed object lost the collision detection.

Is there a Link you can share with a description, which steps to do and what to take care of?
 
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