Request for Behavior Designer

MagicTimm

Member
Hey, you write on the integration page that if I want to see a new task I should request it in the forum.

1. pick up an item from the ground
2. drop an item an the ground
3. put item in a storage
4. take item from a storage

It would be great if you can add them.
 
Those all sound like useful actions. I thought I had already implemented some of those, but perhaps I remember incorrectly I haven't looked at those in a while. I'll look into implementing those next week when I have some free time.

Don't forget you can always create your own custom ones if you want to.

Just to clarify the "pickup item from ground" would be to pickup items when they are not picked up on trigger enter right?
 
I added 3 new Tasks. They should be available now (if not maybe later today) if you download the new integration package from our website.

The new tasks are
1) Interact
2) Drop Item From Inventory (Requires an ItemObjectSpawner in the scene)
3) Exchange Item Between Inventories

I hope that helps.
Also do not forget you can create your own Tasks if you want to.
 
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