Question on Upcoming Release

jkaczmar

New member
I'll likely release the Beta of my game towards the end of 2025. Is the learning curve for the new Behavior Designer high enough that I should push back my Behavior Designer detailed work until the upcoming release? Will existing work be pulled in seamlessly or will there potentially be some conversion issues? I have infinite other stuff to do, and I'm trying to determine if it makes sense to push my Behavior Designer work out a few months until the next release is available with integrations, documentation, etc. I'm using some of the current provided templates and they are good enough to get me through initial combat testing, etc.
 
You're referring to the upcoming Pro version release, correct? For that you will not be able to migrate between behavior trees so you'll want to wait if you want to use the DOTS backend. This page has more info on the comparison between the two versions:

 
You're referring to the upcoming Pro version release, correct? For that you will not be able to migrate between behavior trees so you'll want to wait if you want to use the DOTS backend. This page has more info on the comparison between the two versions:

Thanks for the link. It sounds like I should hit some other areas of game dev for now and wait for the Pro vesion to come out. I saw in a YouTube video that you are going to consider it out of Beta when training videos and integrations are done. Right now, I'm trying to push most of my custom development into PlayMaker as I'm much faster in PM than C#. Is this one of the integrations you are going to carry forward with the Pro version?
 
Back
Top