Question about using behavior designer for non humanoids


I'm wanting to have some AI for FPS monsters of all different types, I haven't bought behavior designer but I own UFPS, I know that it integrates well for humanoid enemies, but is it the right option for non humanoid?

What would I need in addition to behavior designer, and UFPS to control monsters of all types if anything?

Is behavior designer the right option for friendly humanoid NPCs?

Thank you for your time as always.



Staff member
Behavior Designer works great for non-humanoids. In fact the behavior tree doesn't care at all :)

The Movement Pack is a popular addition with Behavior Designer.