PUN Integration Interactable Door Not Working

DespairBear

New member
Heya,

Just bought the demo scene and am trying to get a grasp on how to setup interactable objects properly but the primary example (the interactable door in the first room) doesn't seem to be working

Also on the client's side, when a box gets destroyed it doesn't break into pieces, it simply disappears
 
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Thanks for letting me know. If you switch the Right/LeftHandleInteract GameObjects to the Default layer then it'll fix it.

In terms of the box not spawning the pieces, are you shooting from the client or the host?
 
Awesome, that fixed it thanks

I can't recall but if I remember right it seemed like if the client destroyed the box, the pieces wouldn't spawn on the host or vice versa. I'll verify when I get home from work

Thanks again
 
Just giving you a heads up that I was able to reproduce the box pieces spawning issue and have fixed it for the next version.
 
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